                        [Dwarf Torpedo Boat Template]
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                                TORPEDO BOAT

RULES

The following rules apply to the Dwarf Torpedo Boat. All Man O' War game
rules and Dwarf special rules apply unless otherwise stated.

MOVEMENT

The super-charged steam engines drive the Torpedo Boat to incredible speeds.
The boat may move 10" per turn, and may turn on the spot. Uses 1/2 move for
a 90 degree turn, and all of its move for a 180 degree turn.

The Torpedo Boat may backpedal up to 5".
The Torpedo Boat may not Ram.

COMBAT

Torpedo

The Torpedo Boat may fire one torpedo every other turn. This means it must
wait one full turn between torpedo launches. The torpedo travels 2D6" and
uses the Dwarf Torpedo Template.

SPECIAL RULES

Due to the volatile nature of the ship's engine, the first shot that damages
the engine location automatically causes one critical hit.

POINTS COST

Torpedo Boats are 75 points for a squadron of three ships.

                              DAMAGE LOCATIONS

Roll Location (Save)
4 Launchers destroyed. (5+)
5 Hull. (5+)
6 Engines. First hit causes critical. (5+)

Below the waterline hits: 1 (5+)
Battle Honors: 1 per ship.
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